Things to help you find a move in a chess game when it's my turn
A collection of principles and checks to help organise your thought processes while finding your next move. (Game Play analysis-GP) and to analyse your mistakes after the game. (Postmortem analysis -PM)
Types of Error
I have the feeling that if a player can easily group bad chess moves into categories then he is a step closer to avoiding these mistakes in a game.
- Automatic captures. For example capturing pieces or pawns that are 'dead wood' when the move is needed elsewhere. Automatic capture errors
Game play analysis
- Examine their last move
- Does it contain a threat?
- Categorise the position as:
- Still in known opening territory.
- Defending with material advantage and a much better probably winning position.
- Be extremely suspicious of playing outright attacking moves. OK if it wins outright! (2 times!)
- With initiative.
- Don't attack without reserves without a good reason.
- Better ending
- Be suspicious of playing routine pawn exchanges. Pawn exchange error examples
Post mortem analysis
Play through the game with a strong computer program, which has an assessment capability. Look for all hte moves you played which resulted in a dramatic drop in the computers evaluation of your position.
- Categorise the position as:
- Still in known opening territory.
- Well known opening errorForgot what to do?
- Failed to spot a good move in a well studied opening?
- Look at the conditions for the move to be played. Is it a 'one off' or does it occur in other similar situations. Opening error examples
- Taken by surprise by an idea or move that you haven't seen before?
- Defending with material advantage and a much better probably winning position.
- Be extremely suspicious of playing outright attacking moves. OK if it wins outright!
- With initiative.
- Don't attack without reserves without a good reason.
- Better ending
- Be suspicious of playing routine pawn exchanges. Pawn exchange error examples
- Still in known opening territory.